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How the creators of THE ORVILLE use a physical model to create their CG ship

  • Episode 628
  • October 9, 2019

When creating The Orville, Seth MacFarlane and his team wanted to use a physical model of the ship to provide a realism that can't currently be matched by straight CG. We asked Brooke Noska (VFX Producer / Co VFX Supervisor) and Tom Costantino (Co Producer) how it's done.

Follow our The Orville fan profile on Twitter: https://twitter.com/Union_Point

Follow Tom Costantino: https://twitter.com/TomCostantino

Follow Brooke Noska: https://twitter.com/Brooki_eh

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