Animate Metahuman Faces Automatically from Audio: No Motion Capture!

  • S02E01
  • November 20, 2024

Creating a virtual character and animating it for your video production has traditionally been difficult, and has required expensive facial and motion capture devices. Unreal Engine's Metahumans is changing the game with automated lip synchronization requiring nothing but an audio file. In this tutorial, I'll show you how to use an audio file to animate your Metahuman's face in Unreal Engine. Perfect for video content creators looking to add lifelike facial movement to their virtual actors without expensive equipment.

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Support This Free Content
The features demonstrated require Unreal Engine 5.5 or higher, along with the Metahuman Plugin.

? Free Download Unreal Engine: https://www.unrealengine.com/download
? Get Metahuman Plugin from Fab: https://www.fab.com/listings/055a6486-ad17-4590-aa1e-261d47f7f041
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